The evolution of the book: A brief history

For over 1,600 years, the book has existed as a collection of rectangular sheets of parchment or paper with text and/or illustrations, folded into pages, bound together, and covered by a binding.

Language Evolution

Evolution occurs in culture as well as in the natural world. One example of this is language evolution.

Hydroelectric power

How do we harness the potential energy of water? These questions are suitable for GCSE and A-Level students.

Dr Harry’s Questions

Dr Harry’s Questions are a mixture of Physics-oriented questions, puzzles and brainteasers designed to challenge anyone and everyone interested in studying Physics.

Determining the size of a volcanic eruption using only maths

If I told you that to determine the size of a volcanic eruption all you needed were three important measurements, you’d most likely think I’d lost the plot. Well, there’s a little more to it – aka some amazingly simple maths, but that is exactly how it’s done. Suppose you were given the daunting task…

What we can learn from the archive of a Pompeian banker family

One result of the eruption of Vesuvius is that we have an excellently preserved snapshot of Roman life in AD 79, meaning historians can build an amazing picture of what life at this time was really like! Discover how even the tiniest of details uncovered by historians can give us a fascinating insight into the…

The power of volcanoes in art

What can volcanoes signify in art? Sometimes the aim is just to show volcanoes informatively, some artists want to explore their cultural significance, whilst on some occasions they’ve even been used symbolically. Volcanoes aren’t always just there to look spectacular – delve into their deeper meanings, and you might never look at them in the…

Evolution, ecology and volcanoes

There are many questions one can ask that link evolution and ecology to volcanoes… Let’s start at a small scale in both space and time. Are plants and animals growing on and near active volcanoes different from those growing elsewhere? Yes, they are! Volcanic soils are rich in certain minerals, and plants like coffee grow…

Using Language to Build Characters and Worlds

Designing an immersive world is all about getting the details right. In a video game, the world consists of a number of elements, including the visual space, the characters that navigate it and the soundscape (music, sound effects and speech). It is in the finer details of these elements that the most immersive and fascinating…

Spot the odd one out

In order to predict how chemicals might interact with each other, chemists must get a good understanding of the 3D shapes of molecules.  A great way to do this is to study their symmetry. If you can imagine rotating a molecule (or any 3D object) without changing the way it looks, you have identified some…

Learn to programme

Turtle Academy is a simple-to-use website providing free lessons in basic computer programming. Using the LOGO language you can create amazing shapes and patterns in next to no time – give it a try and see what you can come up with!

Make your own video game

Using the free website we want you to create your very own video game! It’s simple to use and doesn’t require any coding: simply drag and drop the game pieces into position and build your own virtual world. The tutorial is a great place to start.

The Game of Life

The Game of Life is one of the simplest video games ever to exist, and yet is one of the most addictive! It’s known as a zero player game as you simply choose your initial layout of black and white squares and then leave the game to evolve over time following a set of four…

What can we learn from video games?

What’s the point of a historical video game? What do you get from setting a battle in ancient Rome or on the battlefields of the Second World War, rather than in space, the far distant future, or an imaginary world? From a historian’s perspective, we might gain a number of new insights by playing through…

Why are video games addictive?

Psychologist Amy Orben discusses whether or not video games are addictive, and whether or not this should be considered a mental disorder.